Rules

Divisions

Limited

Any firearm legal for the following:

USPSA:  Limited, L10, Production, Single Stack, Revolver

IDPA:   SSP,  ESP, SCP, CCP, Revolver

LEO Duty Gear is acceptable but not required

a. Minimum caliber 9x19.

b. Factory magazine limit

c. Minor Power Factor (125 PF)

d. Steel must fall to score

e. Start from holster

f.  Magwells are permitted

Carry Optics

Any firearm legal for the following:

USPSACarry Optics and Limited Optics 

IDPACarry Optics

a. Minimum caliber 9x19

b. Magazines may not be longer               than 140mm

c. Minor Power Factor (125 PF)

d. Steel must fall to score

e. Start from holster

f. Magwells are permitted


PCC

Any firearm legal for the following:

USPSA:  PCC

IDPA:  PCC

a. Minimum caliber 9x19

b. No maximum round limit

c. Minor Power Factor (125 PF)

d. Steel must fall to score

e. Start from low ready

Open

Any pistol legal in USPSA Open Division

a. Minimum caliber 9x19

b. Magazines may not be longer               than 170mm

c. Minor Power Factor (125 PF)

d. Steel must fall to score

e. Start from holster

Equipment

a. Any holster that is USPSA or IDPA legal, that secures the firearm and fully covers the trigger and trigger

guard. Magazine pouches that are USPSA or IDPA legal. For LEO Division Duty Pistol and Gear is allowed but not required.

b. 300 rounds of ammunition are recommended. All ammo will be checked with a magnet, no steel-core or

bi-metal projectiles allowed.

Match Rules


This is in an outlaw match and there are a variety of shooters and professions collectively participating. This is not IDPA, USPSA, PCSL , 2 gun or 3 gun etc... however we do retain the safety rules and standards as this is our highest priority.  For shooters in the Limited divisions magazine capacity is limited factory capacity.  Shooters in Open (170 mm) Carry Optics (140mm) and PCC (no size limit) division may load magazines to full capacity.   There is no penalty for dropping or leaving live magazines on the ground.   For each shot fired after the expiration of the par time including a .30 second buffer will incur a -1 for each shot fired.  For example, one shot is fired and the shot clock reads 22.31 when the par time is 22.00 that would be considered a -1 penalty however if the steel is knocked down the penalty breaks even.  If however the shot misses the penalty incurred is still a  -1.   Additionally, steel that has merely pivoted even if 90 degrees must be knocked down in order to constitute a scored hit.

Any shooter who violates the 180 rule will be disqualified from the match.

If a shooter is disqualified however and no other circumstances are present they are welcome to await the random drawing prizes and can still collect if deemed a winner at the awards after the match.  It is the RO and scorekeeper individual or collective determination as to whether the 180 has been violated. Video recordings will not be considered as the vantage should be in the rear from where the RO and scorekeeper will be making their assessment from. 

Follow the Range Commands: To ensure we all have a safe match we ask that you follow the Range Commands when given, do not assume the commands when you are finished shooting, let the Range Officer dictate the speed of your unload and show clear. Don’t worry you’ll still get the chance to impress the Ranger Officer with your catch of the ejected round.

This is a Lost Brass Match: All brass is to remain on the ground and will be retrieved by the staff at the end of the day to maintain the rhythm of the match. 

Resetting Stages:  It is the squad’s responsibility to reset steel prior to the next shooter however it is important that shooters do not move forward of the firing line to reset steel until approved by the Range Officer. This is for both safety as well as accurate redundant scoring verification.

Schedule:  Shooting stages out of sequence is not allowed unless approved by the match director.

Stage Briefing:  The stage briefing will be read when the full squad is assembled followed by a 3-minute question and walk-through period.  Squads waiting to shoot a stage are not allowed in the stage area until the current squad has finished and or invited by the Range Officer. After the initial 3-minute squad walk through individual walk throughs are not allowed in order to keep the match on schedule as they should be resetting steel at this point.   After the first warning a penalty of -1 will be awarded to the shooter who fails to comply.  We ask that all squad mates other than the shooter, on deck shooter, and in the hole, shooter please assist in resetting steel as this will make for much quicker stages.

 “Shooting is optional, resetting is not”-Jerry Miculek

Range Hours:  No one will be allowed to interfere with the Friday shooters or is allowed inside the stage boundaries when a squad is present except for shooters.

Course of Fire Rules


Loading, Reloading or Unloading During a Course of Fire

When loading, reloading or unloading during a course of fire, the competitor’s fingers must be visibly outside the trigger guard and the firearm must be pointed safely downrange or in another safe direction authorized by a Range Officer.


Movement

Except when the competitor is actually aiming or shooting at targets, all movement must be accomplished with the fingers visibly outside the trigger guard and the safety should be engaged.   The firearm must be pointed in a safe direction.


Interference

In the event that inadvertent contact from the Range Officer or another external influence has interfered with the competitor during a course of fire, the Range Officer may offer the competitor a reshoot of the course of fire. The competitor must accept or decline the offer prior to seeing either the time or the score from the initial attempt


Sight Pictures and Range Inspection

A competitor is permitted to take a sight picture prior to the start signal.  Such sight picture is only permitted no more than one step from the “Make Ready” location.  Competitors are prohibited from using any guns or gun replicas as sighting aids while conducting their inspection (“walkthrough”) of a course of fire.

Range Commands


Make Ready

This command signifies the start of “the Course of Fire”.

Under the direct supervision of the Range Officer the competitor must face down range, or in a safe direction as specified by the Range Officer, fit eye and hearing protection, and prepare the firearm in accordance with the written stage briefing.  The competitor must then assume the specified start position.  The Range Officer will not proceed with any further range commands until the  competitor is still and is in the correct start position.  Once the “Make Ready” command has been given, the competitor must not move away from the start location prior to issuance of the “Start Signal”

 

Are You Ready?

The lack of any negative response from the competitor indicates that he fully understands the requirements of the course of fire and is ready to proceed.

If the competitor is not ready at the “Are You Ready?” command, he must indicate to the Range Officer that he is not ready.


Standby

This command should be followed by the start signal within 1 to 4 seconds.


Start Signal

The signal for the competitor to begin their attempt at the course of fire. If a competitor fails to react to a start signal, for any reason, the Range Officer will

confirm that the competitor is ready to attempt the course of fire and will resume the range commands from “Are You Ready?”.

In the event that a competitor begins his attempt at the course of fire prematurely (“false start” prior to the issuance of the start signal) the Range Officer will, as

 soon as possible, stop and restart the competitor once the course of fire has been restored.


Stop

Any Range Officer assigned to a stage may issue this command at any time during the course of fire.   The competitor must immediately cease firing, stop moving and wait for further instructions from the Range Officer.


“If You Are Finished, Unload and Show Clear” or "Unload and Show Clear” 

If the competitor has finished shooting, he must lower his firearm and present it for inspection by the Range Officer with the muzzle pointed down range, magazine removed, slide/bolt locked or held open, and chamber empty.   If a competitor has been stopped by the Range Officer, they will be given “Unload and show clear” as the command.


If Clear, Hammer Down, Holster (Pistol).  If Clear, Hammer Down, Flag  (PCC)

 

After issuance of this command, the competitor is prohibited from firing. While continuing to point the firearm safely downrange, the competitor must perform a final safety check of the firearm as follows:

If the gun proves to be clear, the competitor must holster/flag his firearm.  A carbine must then be transported with the muzzle reasonably vertically up or down, while scoring is done, and then off the stage to a rack or case.  Flagged carbines may also be cased at this time and transported off the stage in the case.  When casing PCC’s, the muzzle must point at a side berm or backstop.  Failure to point the muzzle at a side berm or back stop during casing will result in a disqualification.

If the gun does not prove to be clear, the Range Officer will issue the Stop command, order the competitor to Unload and Show Clear, and complete the range commands.  The competitor will then be disqualified.


Range Is Clear

This declaration signifies the end of the Course of fire.   Once the declaration is made, officials and competitors may move forward to Score and Reset targets etc.

Scoring